Catlog

Daily Organisation mobile app
Proj.
Delivered
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Deliverables

Interaction Design: High-fidelity interactive prototype for key tasks on iOS

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Competitive analysis
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User surveys and one-on-one interviews
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Task flows
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Journey maps
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Site maps
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Low fidelity wireframes and prototype

Project Specifications

Duration: 4 weeksUX/UI Design:

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Figma
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Photoshop
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Illustrator

Women
Living in
Whose 

Ranking

18-35
Metro City
Tech-savvy
LSM 5.5

I learned Design Systems

iPhone 13 Pro mockup frame
The problem

Create a user-friendly solution to tackle household misplacement and forgetfulness, streamlining storage organisation for easy retrieval, management, and tracking of belongings.

1 / 5  Empathise

Defining the Target Audience for the Project

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

CORE

You

Roommate

Direct Family

Flatmate

Children

Helper

In-direct

Delivery man

Friends & Family

In-direct

Human Memory

Frequent shopping

Time of organisation

Physical Space

Emotional Attachment

Maintenance

Lifestyle habits

Financial Constraints

Labelling Tools and Resources

You -> Frequent shopping -> Human memory (situational)

You -> Friends & Family -> Tools and Resources

You -> Lifestyle habits -> Time of Organisation

You -> Physical space -> Maintenance

Tools & Frameworks I Used

What I used

Ecosystem Mapping

Value Exchanges

2 / 5  Define

Defining the Target Audience for the Project

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

Create a user-friendly solution to tackle household misplacement and forgetfulness, streamlining storage organisation for easy retrieval, management, and tracking of belongings.

Key Features

Image and Tag Association

Users have the ability to associate images with each item, providing visual references for easy identification. Additionally, custom tags can be assigned to items to enhance organization and search capabilities.

Search and Filtering

Within each catalogue, users can add individual items, assigning titles, images, descriptions, quantities, and custom tags. This functionality allows users to keep track of their belongings and easily locate specific items within a storage area.

Item Management

Within each catalogue, users can add individual items, assigning titles, images, descriptions, quantities, and custom tags. This functionality allows users to keep track of their belongings and easily locate specific items within a storage area.

Catalogue Creation

Users can easily create catalogues for different storage areas, providing titles, descriptions, and cover images to categorize and identify each catalogue.

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What I used

Ecosystem Mapping

Ecosystem Mapping

3 / 5  Ideate

Iteration was key during the low fidelity wireframes, especially in getting a clear understanding of what the core flows look like

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

Information
Architecture

Information architecture for Catlog

Key Features

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What I used

Ecosystem Mapping

Ecosystem Mapping

4 / 5  Prototype

Getting a Grip on the Problem with the Info We've Collected

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

Search flow

Add item

Open log flow

Tags

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What I used

Ecosystem Mapping

Ecosystem Mapping

5 / 5  Test

Defining the Target Audience for the Project

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

The empathy phase in design thinking played a pivotal role during the creation of our organisational application. Understanding the needs, challenges, and aspirations of our users was foundational to crafting a solution     that truly resonated with them.

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What I used

Ecosystem Mapping

Ecosystem Mapping

What did I learn?

By making use of variable based design systems, it became dramatically more simple and easy to maintain design components and utilities without any double work.